MISCELLANEOUS
Unique and valuable items that don't fit other categories. 12 items in this category.
A throwable item that teleports the player to where it lands, dealing 5 fall damage. Essential for reaching the End.
Used to locate strongholds and activate the End portal. Thrown into the air, it floats toward the nearest stronghold.
An item that, when renamed at an anvil and used on a mob, permanently names that mob and prevents it from despawning.
A rare item that prevents death when held in either hand. Activates once, granting Regeneration II and Absorption II.
A rare item dropped by the Wither boss. Used to craft beacons. Cannot be destroyed by explosions.
A rare item found in buried treasure chests. Used to craft a Conduit, which grants underwater powers.
A rare item found in Ancient City chests. Used to craft a Recovery Compass that points to your last death location.
A special compass that always points toward the location of your most recent death, helping you recover lost items.
An item that plays a loud horn sound when used. Available in 8 different instrument variants.
A throwable projectile that creates a wind burst on impact, knocking back entities and interacting with certain blocks.
A key item used to unlock Trial Vaults found in Trial Chambers, which contain valuable loot.
A special trial key that unlocks Ominous Vaults in Trial Chambers, containing rarer loot than regular vaults.