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Enchanted Iron Boots
ArmorEnchantable

Enchanted Iron Boots

Iron Boots that spawn already enchanted as structure loot, providing 2 armor points. Mechanically identical to normal Iron Boots but with random enchantments pre-applied.

Stack Size

1

Durability

195

Category

Armor

Version Added

1.0

Item ID

enchanted_iron_boots

Enchanted Iron Boots at a glance

Chest loot gives you Enchanted Iron Boots, pieces of armor filed under Armor. Each Enchanted Iron Boots sits alone in a slot, which makes a spare one expensive to carry, and nine hotbar slots hold nine. They last 195 uses before they break, and an anvil brings them back; they take enchantments too.

When enchanted, Enchanted Iron Boots can carry 13 different enchantments, among them Protection, Fire Protection, Blast Protection, and Projectile Protection. They is the same piece as Iron Boots, generated with an enchantment already on it: end city chests roll it at the equivalent of 20 to 39 levels on an enchanting table, so no two copies of Enchanted Iron Boots come out alike. They sits between Enchanted Diamond Leggings and Enchanted Iron Chestplate in Armor, number 15 of 43 there.

How to obtain

  • Chest loot

Enchantments

Notes

Not a separate craftable item: this is the pre-enchanted Iron Boots that generate in end city, trial chamber and ancient city chest loot with random enchantments. Identical durability to standard Iron Boots.

Frequently asked questions about Enchanted Iron Boots

  1. Chest loot leading to Enchanted Iron Boots, the way this answer says Enchanted Iron Boots arrives

    How do you get Enchanted Iron Boots in Minecraft?

    Enchanted Iron Boots is obtained through chest loot. They cannot be crafted, only obtained the way described.

  2. Enchanted Iron Boots above a bar drawn to its 195 points of durability

    How much durability does Enchanted Iron Boots have?

    The bar on Enchanted Iron Boots holds 195 points, one per use. Of the 13 iron items with a bar, Enchanted Iron Boots sit at 195, while Iron Pickaxe reaches 250. Repair comes in two forms on Enchanted Iron Boots: Unbreaking slows the wear down, Mending turns collected experience back into points.

  3. Enchanted Iron Boots coming forward out of the past, in the game since 1.0

    When was Enchanted Iron Boots added to Minecraft?

    Enchanted Iron Boots was added in the 1.0 full release.

  4. Enchanted Iron Boots on its own, since nothing in the game is crafted from it

    What is Enchanted Iron Boots used for?

    Enchanted Iron Boots is worn for protection, so it takes the hit instead of you. Iron Boots that spawn already enchanted as structure loot, providing 2 armor points. Mechanically identical to normal Iron Boots but with random enchantments pre-applied.

  5. Enchanted Iron Boots beside an enchanted book, the levels it generates with

    How strong are the enchantments on Enchanted Iron Boots?

    Enchanted Iron Boots generates in end city chests (about 13%, 20 to 39 levels). That range on Enchanted Iron Boots is what the game spends on the enchantment, the way an enchanting table would, so two of Enchanted Iron Boots are rarely alike.

  6. Enchanted Iron Boots with the glow of an enchantment behind it, 13 of which fit

    Can Enchanted Iron Boots be enchanted?

    Yes. 13 enchantments apply to Enchanted Iron Boots: Protection, Fire Protection, and Blast Protection, all on Enchanted Iron Boots, plus Projectile Protection, Feather Falling, and Depth Strider, and on Enchanted Iron Boots also Frost Walker, Soul Speed, and Thorns, with Enchanted Iron Boots taking Unbreaking, Mending, and Curse of Vanishing, and Enchanted Iron Boots carries Curse of Binding.

  7. One Enchanted Iron Boots, the whole of what a single inventory slot holds

    How many Enchanted Iron Boots can you stack?

    Enchanted Iron Boots does not stack, since each one carries its own wear, so a spare costs a second slot and gives a second 195 points of use. A shulker box tops out at 27 of them, one per slot.

Building with it

Enchanted iron boots at two armour points and 195 uses are where Feather Falling usually starts. Fall damage is the most common early death, and one enchanted pair of iron boots removes most of that risk long before diamond armour is realistic.

In practice

Feather Falling on iron boots is the enchantment most likely to pay for itself on the day it is found. Falls in caves and ravines account for a large share of early deaths, and 195 uses is enough to carry a player through to diamond gear.